C.V.
Studio Drydock - Wylde Flowers (Apple Arcade)
Narrative Designer/Lead Writer - Wrote lore, character profiles, quests and dialogue for a magical farming sim that features a diverse ensemble cast and explores real-world themes. Created casting sides and character bios for voice actors, and attended voice recording sessions to assist director with context and redirects. Edited animations and lip-sync in Unity to match voiceovers for quest dialogue.
G5 Games - Match Town Makeover and other unannounced projects (Mobile)
Writer, Localization Editor, and Story Consultant - After departure of previous writer, reviewed existing story, pitched proposed changes, and commenced rewrite of entire game script for new mobile title. Also localized scripts for other games in production and wrote and edited marketing and other in-game copy.
Second Act Games - Project Deeper (PC)
Co-founder and Narrative Designer - Founded by alumni of the NYU Game Center MFA program, new indie studio Second Act Games strives to make games that marry new, exciting stories with innovative gameplay. Deeper began as a thesis project and was selected for the 2017 NYU Game Center Incubator program. Deeper was also a 2017 Sloan Foundation Games Production Grant Honorable Mention.
Legacy Interactive - Mean Girls: High School Showdown (PC and Mobile)
Writer - As the sole writer on this project, I adapted the Paramount film into a game that matched the comedic tone of the existing IP and created new characters and quests.
Ubisoft - Chessmaster: The Art of Learning (PC and Nintendo DS)
Script Editor - Edited script to ensure consistency between VO dialogue and written tutorials.
Longtail Studios - Multiple Titles (Mobile and Nintendo DS)
Narrative Designer - Worked with a narrative team to pitch, write, and edit comedic interactive-novel games such as Sprung, Love Triangle, Heartbreakers, and Hurrydate’s Speeddaters. Designed levels and collaborated with art and programming teams to design mini-games.